mediastreamer2 2.7.3
Data Structures | Typedefs | Functions
Audio conferencing API - easily create conferences.
Mediastreamer2's high level APIs

Audio conferencing API - easily create conferences. More...

Data Structures

struct  _MSAudioConferenceParams

Typedefs

typedef struct
_MSAudioConferenceParams 
MSAudioConferenceParams
typedef struct _MSAudioConference MSAudioConference
typedef struct _MSAudioEndpoint MSAudioEndpoint

Functions

MSAudioConferencems_audio_conference_new (const MSAudioConferenceParams *params)
const MSAudioConferenceParamsms_audio_conference_get_params (MSAudioConference *obj)
void ms_audio_conference_add_member (MSAudioConference *obj, MSAudioEndpoint *ep)
void ms_audio_conference_remove_member (MSAudioConference *obj, MSAudioEndpoint *ep)
void ms_audio_conference_mute_member (MSAudioConference *obj, MSAudioEndpoint *ep, bool_t muted)
int ms_audio_conference_get_size (MSAudioConference *obj)
void ms_audio_conference_destroy (MSAudioConference *obj)
MSAudioEndpointms_audio_endpoint_get_from_stream (AudioStream *st, bool_t is_remote)
void ms_audio_endpoint_release_from_stream (MSAudioEndpoint *obj)

Detailed Description

Audio conferencing API - easily create conferences.


Typedef Documentation

Typedef to structure that holds conference parameters

typedef struct _MSAudioConference MSAudioConference

The MSAudioConference is the object representing an audio conference.

First, the conference has to be created with ms_audio_conference_new(), with parameters supplied. Then, participants to the conference can be added with ms_audio_conference_add_member(). The MSAudioConference takes in charge the mixing and dispatching of the audio to the participants. If participants (MSAudioEndpoint) are using sampling rate different from the conference, then sample rate converters are automatically added and configured. Participants can be removed from the conference with ms_audio_conference_remove_member(). The conference processing is performed in a new thread run by a MSTicker object, which is owned by the conference. When all participants are removed, the MSAudioConference object can then be safely destroyed with ms_audio_conference_destroy().

typedef struct _MSAudioEndpoint MSAudioEndpoint

The MSAudioEndpoint represents a participant in the conference. It can be constructed from an existing AudioStream object with ms_audio_endpoint_get_from_stream().


Function Documentation

MSAudioConference* ms_audio_conference_new ( const MSAudioConferenceParams params)

Creates a conference.

Parameters:
paramsa MSAudioConferenceParams structure, containing conference parameters.
Returns:
a MSAudioConference object.
const MSAudioConferenceParams* ms_audio_conference_get_params ( MSAudioConference obj)

Gets conference's current parameters.

Parameters:
objthe conference.
Returns:
a read-only pointer to the conference parameters.
void ms_audio_conference_add_member ( MSAudioConference obj,
MSAudioEndpoint ep 
)

Adds a participant to the conference.

Parameters:
objthe conference
epthe participant, represented as a MSAudioEndpoint object
void ms_audio_conference_remove_member ( MSAudioConference obj,
MSAudioEndpoint ep 
)

Removes a participant from the conference.

Parameters:
objthe conference
epthe participant, represented as a MSAudioEndpoint object
void ms_audio_conference_mute_member ( MSAudioConference obj,
MSAudioEndpoint ep,
bool_t  muted 
)

Mutes or unmutes a participant.

Parameters:
objthe conference
epthe participant, represented as a MSAudioEndpoint object

By default all participants are unmuted.

int ms_audio_conference_get_size ( MSAudioConference obj)

Returns the size (ie the number of participants) of a conference.

Parameters:
objthe conference
void ms_audio_conference_destroy ( MSAudioConference obj)

Destroys a conference.

Parameters:
objthe conference All participants must have been removed before destroying the conference.
MSAudioEndpoint* ms_audio_endpoint_get_from_stream ( AudioStream st,
bool_t  is_remote 
)

Creates an MSAudioEndpoint from an existing AudioStream.

In order to create graphs for audio processing of each participant, the AudioStream object is used, because this object already handles all the processing for volume control, encoding, decoding, etc...

The construction of the participants depends whether it is a remote participant, that is somebody in the network sending and receiving audio through RTP, or a local participant, that is somebody using the local soundcard to capture and play audio.

To create a remote participant, first create and start an AudioStream for the participant with audio_stream_new() and audio_stream_start_with_files(), given NULL arguments as input and output files. This participant does not interact with soundcards, this is why we suggest to use audio_stream_start_full() to avoid holding any reference to the sound system. Then, create a MSAudioEndpoint representing this participant by calling ms_audio_endpoint_get_from_stream() with is_remote=TRUE.

To create a local participant, first create and start an AudioStream with audio_stream_new() and audio_stream_start_full(), with real soundcard arguments. Arguments controlling RTP should be filled with placeholders value and will not be used for conferencing. Then, create a MSAudioEndpoint representing this local participant by calling ms_audio_endpoint_get_from_stream() with the audiostream and is_remote=FALSE.
For example:

 AudioStream *st=audio_stream_new(65000,FALSE);
 audio_stream_start_full(st, conf->local_dummy_profile,
				"127.0.0.1",
				65000,
				65001,
				0,
				40,
				NULL,
				NULL,
				playcard,
				captcard,
				needs_echocancellation,
				);
 MSAudioEndpoint *local_endpoint=ms_audio_endpoint_get_from_stream(st,FALSE);
 
void ms_audio_endpoint_release_from_stream ( MSAudioEndpoint obj)

Destroys a MSAudioEndpoint that was created from an AudioStream with ms_audio_endpoint_get_from_stream(). The AudioStream can then be destroyed if needed.